Creative Golf
Long-term engineering of an advanced 3D golf simulator, bringing together real-time graphics, interactive software and physical hardware.
C++ SOFTWARE ENGINEER · CZECH REPUBLIC
Over two decades of engineering high-performance Windows and 3D applications — from real-time graphics to hardware-connected systems.
// Build for clarity. Optimize with evidence.
while (experience.meets(challenge))
{
solution.iterate();
performance.measure();
product.ship();
}
01
SELECTED WORK
Long-term engineering of an advanced 3D golf simulator, bringing together real-time graphics, interactive software and physical hardware.
Contributed to Autodesk Inventor with a focus on mesh support in drawing documents.
Independent software contracting across long-lived Windows, 3D and connected products, with an emphasis on technical ownership, reliability and close collaboration.
02
ENGINEERING FOCUS
Native desktop applications, architecture and long-lived production code.
DirectX, Ogre3D, CEGUI and responsive interactive experiences.
Profiling, memory management and evidence-driven optimization.
Networking, device communication and hardware integrations.
TOOLKIT
EXPLORING WHAT'S NEXT
I explore local and cloud AI, RAG, intelligent agents and practical automation — with a focus on tools that make real software development more effective.
04
BEYOND CODE
A Slovak developer based in the Czech Republic. Away from technology, I recharge through movement, travel and time in the mountains.
LET'S CONNECT